According to a survey conducted on gaming in Indonesia in 2021, 68 percent of respondents reported that they were not considering a subscription to a console-less live streaming gaming service due to high costs. Just 7.9 percent of respondents stated that privacy was the main issue preventing them from subscribing.
Reasons stated for not subscribing to console-less live streaming gaming services in Indonesia as of January 2021
The survey question was: "Of the following options, which is most likely to prevent you from subscribing to a live streaming console-less gaming service (such as Google Stadia)?"
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Limelight Networks. (March 16, 2021). Reasons stated for not subscribing to console-less live streaming gaming services in Indonesia as of January 2021 [Graph]. In Statista. Retrieved November 22, 2024, from https://www.statista.com/statistics/1233361/indonesia-reasons-for-not-subscribing-to-live-streaming-gaming-services/
Limelight Networks. "Reasons stated for not subscribing to console-less live streaming gaming services in Indonesia as of January 2021." Chart. March 16, 2021. Statista. Accessed November 22, 2024. https://www.statista.com/statistics/1233361/indonesia-reasons-for-not-subscribing-to-live-streaming-gaming-services/
Limelight Networks. (2021). Reasons stated for not subscribing to console-less live streaming gaming services in Indonesia as of January 2021. Statista. Statista Inc.. Accessed: November 22, 2024. https://www.statista.com/statistics/1233361/indonesia-reasons-for-not-subscribing-to-live-streaming-gaming-services/
Limelight Networks. "Reasons Stated for Not Subscribing to Console-less Live Streaming Gaming Services in Indonesia as of January 2021." Statista, Statista Inc., 16 Mar 2021, https://www.statista.com/statistics/1233361/indonesia-reasons-for-not-subscribing-to-live-streaming-gaming-services/
Limelight Networks, Reasons stated for not subscribing to console-less live streaming gaming services in Indonesia as of January 2021 Statista, https://www.statista.com/statistics/1233361/indonesia-reasons-for-not-subscribing-to-live-streaming-gaming-services/ (last visited November 22, 2024)
Reasons stated for not subscribing to console-less live streaming gaming services in Indonesia as of January 2021 [Graph], Limelight Networks, March 16, 2021. [Online]. Available: https://www.statista.com/statistics/1233361/indonesia-reasons-for-not-subscribing-to-live-streaming-gaming-services/